The IK Prize celebrates digital creativity in all its forms. Awarded annually for an idea that proposes an innovative application of digital technology, the winning project will enable the public to experience art on display at Tate Britain and on our website in exciting new ways.
The successful individual, team or company receives a £15,000 prize plus a further £90,000 to turn their idea into a reality.
The Prize is open to creative practitioners around the world with expertise in some form of digital technology, whether animation, gaming, digital product and experience design or otherwise, and involving anything from coding and software development to computer science and robotics. Entries are judged by an expert panel comprising leading figures from the tech industry and the arts.
Call for submissions for IK Prize 2016 – Artificial Intelligence is now closed
The call for submissions to IK Prize 2016 has now closed. Check back here in March/April for the shortlist and winner annoucements – how will Artifical Intelligence enable you to explore British art at Tate this summer?
Tate invited entries from creative practitioners around the world in response to the subject of artificial intelligence:
Demonstrate originality and ingenuity in the application of artificial intelligence to the task of engaging the public with British art on display at Tate Britain and on the Tate website.
The winning project will:
- engage diverse national and international audiences with art on display at Tate Britain and/or British art on Tate’s website
- have an online and/or mobile manifestation (with a potential physical manifestation or mode of use at Tate Britain or another location)*
- offer a completely new and exciting way for the public to engage with art
- use a form of artificial intelligence* innovatively and appropriately in relation to art
*Please refer to the information for entrants page or the entry pack for a more detailed explanation of the brief, including a general definition of ‘artificial intelligence’ and how this could be applied to the experience of art by the public.
- Shortlisted candidates will be required to resubmit a more detailed proposal to the judging panel in March – see the IK Prize Rules and Terms and Conditions for further information.
- Call for submissions: 08 January – 07 February 2016
- Entry submission deadline: 23:59:59, 07 February 2016, midnight
- Shortlisted candidates contacted: the week of 22 February 2016 (tbc)
- Candidates re-submit proposals: 07 March 2016, midday
- Shortlist announced: the week of 07 March 2016 (tbc)
- Winner contacted: the week of 21 March 2016 (tbc)
- Winner announced: the week of 04 April 2016 (tbc)
- Winning project in development: April – August 2016 (4–5 months)
- Winning project launched: by end of August 2016 (tbc)
IK Prize 2016 is made possible in partnership with Microsoft
2016 Judging Panel
Paul Bennun, CCO of Somethin’ Else
Alex Farquharson, Director, Tate Britain
Eric Horvitz, Director, Microsoft Research lab at Redmond
Marguerite Humeau, artist
Aleks Krotoski, journalist and broadcaster
Tate is proud to partner with Microsoft to present IK Prize 2016. In addition to their generous support of the prize, Microsoft will offer consultancy and technical support to the shortlisted entries and the winner during the development of their project.
IK Prize 2015
Following another outstanding shortlist of ideas, ranging from 3D printing technology used to explore sculptural form, to immersive audio experiences at locations that have inspired artworks, and a mobile app that uses complex algorithms to match snapshots with artworks, the second IK Prize was awarded to Flying Object for Tate Sensorium, an immersive installation featuring four paintings from the Tate collection that were experienced through sound, smell, taste and touch.
IK Prize 2014
Following a shortlist that included a range of innovative ideas, from stories about artists and artworks told through social media, to paintings recreated in the online world of Minecraft, and an interactive video showing a childlike visit to the gallery, the inaugural IK Prize culminated in After Dark, a robotic take-over of the gallery watched by thousands online, the Prize’s first winning project by London design studio The Workers.
The IK Prize (2014 and 2015) was initiated by the support of The Porter Foundation
If you have any further questions relating to the IK Prize or about a potential entry, you can contact us by email: email@example.com